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Warhammer return of reckoning
Warhammer return of reckoning






warhammer return of reckoning

We don't really think that SW needs so many toggles as they had with Glass Arrow, Steady Aim, Stances and VoN. Glass Arrow: Revert back to live version, 5s -25% range debuff. The triple stacking was not really fun for the receiving end, and honestly not really fun to play either, with mostly spamming one button. Revert Broadhead Arrow back to live damage and 1 stack (0.9 PSM instead of 0.45 PSM, same base damage). However we want to keep Wings of Heaven as a M1, and have Guard of Steel as M2 as that is a group wide buff which fits better in a M2 slot. The 60% snare on such a large area was a bit too strong for an M1 ability. Wings of Heaven: Reduce snare to enemy target and all enemies within 5ft of where you land, instead of 20ft radius. We think this is needed to tone down the burst a bit, which was previously on a 10s loop. Red Tipped Arrer: Match damage to spellbreaker and change CD to 15s And instead they get the spammable AoE as core, which mirrors a WL core ability. This makes it easily accessible in melee spec. Giving Squig leap as a core ability to SH gave them far too much mobility in ranged spec. This matches the VFX size better, and is a more appropriate radius for a 60% snare. Sticky Feetz: Radius reduced from 20ft to 15ft The dual wield bonus was just better than the 2h bonus, this should make them a bit more equal and removes an odd exception for WP only.ĭB is too strong for a M2 ability, and now with the morale damage soft cap, Raze can be a M2 ability again. With this change all classes will get it on 2h weapons. Previously only 2h Warrior Priest got a parry strikethrough bonus for wielding a 2h weapon. Give +10 parry strikethrough to all two hand weapons, in addition to the previous 10% block strikethrough. You get +50% XP and Renown in the Highpass Cemetery scenario, and extra rewards from completing the event tasks. This weekend Spirit of War will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. Strange and frightening figures form from the cloying mists to tower above the clashing armies.

warhammer return of reckoning warhammer return of reckoning

A saying that appears to be more than mere superstition to those that battle within the cemetery atop High Pass. It has long been said that the souls of the violent dead cannot rest when fresh blood decorates their graves.








Warhammer return of reckoning